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AI Insights · Timothy · October 2022

Top 5 Entertainment Mascot Games on iOS in Guatemala Q3 2022

An overview of the performance of the top 5 entertainment mascot games on the iOS platform in Guatemala during Q3 2022, including metrics on downloads, revenue, and active users.

Top 5 Entertainment Mascot Games on iOS in Guatemala Q3 2022

During the third quarter of 2022, the top entertainment mascot games on iOS in Guatemala demonstrated varied performance metrics in terms of downloads, revenue, and active users. Here is a detailed look at the trends for the top 5 games.

Minion Rush: Running game from Gameloft saw a peak in weekly downloads at 645 in the week of July 4, with a slight decline towards the end of the quarter, stabilizing around 285 downloads by the week of September 26. Weekly revenue showed a modest uptrend, peaking at $29 in early August, but dipped to around $17 by the end of September. Active users fluctuated, peaking at 1.58K in mid-August and ending the quarter at approximately 1.17K.

Sonic Dash: Fun Endless Runner by SEGA maintained a steady weekly active user base, averaging around 11K throughout the quarter. Weekly downloads experienced a peak of 391 in late June, and while there were fluctuations, they ended at 212 by the end of September. Revenue saw a notable peak at $88 in late June, with a consistent performance averaging around $40-$50 towards the quarter's end.

Sonic Forces PvP Racing Battle, another title from SEGA, had its weekly downloads peak at 269 in late June, with a notable decline to 30 by the end of September. Revenue peaked at $97 in early August, maintaining a consistent performance around $50-$70 in subsequent weeks. Active users saw a steady decline from 1.43K in late June to 725 by the end of September.

Crash Bandicoot: On the Run! from King had a relatively stable quarter with weekly downloads peaking at 137 in late June and ending at 92 by the end of September. Revenue showed a peak of $39 in the week of September 19, with other weeks averaging lower amounts. Active users were consistent, peaking at 786 in late June and ending the quarter at 603.

Sonic Dash 2: Sonic Boom, also by SEGA, experienced a peak in weekly downloads at 114 in mid-September, with a decrease to 43 by the end of the quarter. Revenue had a significant peak at $47 in mid-August, but generally stayed low throughout the quarter. Active users saw a peak of 414 in early July, ending at 308 by the end of September.

These insights are derived from Sensor Tower data, offering a comprehensive look at the performance trends of these popular entertainment mascot games in Guatemala. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022